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Fortnite Season 5 Patch Notes: New Vehicle, Map Areas, Rifts Detailed

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Season five of Fortnite has in the end arrived, with developer Epic Video games updating the sport to introduce new content material and tweaks. The patch is lately being driven out on all platforms the world over, and Epic has launched the whole Fortnite Season five patch notes for what is integrated. For the struggle royale mode, the highlights come with the All Terrain Kart, a brand new car that may elevate a complete squad.

Along with that, the map has additionally been up to date with new places comparable to Lazy Hyperlinks and Paradise Fingers, and a brand new desolate tract biome. There is additionally been some changes to the way in which the Hurricane circles paintings, in addition to how the sport plays as a complete.

“Viking ships, desolate tract outposts, and historic statues have gave the impression around the island,” reads the respectable description. “Hop in an All Terrain Kart (ATK) along with your squad and discover all-new mysteries and places that anticipate.”

Within the struggle royale mode, rifts have additionally gave the impression, apparently to take gamers to other, new places. “Take a look at your braveness and step via a Rift,” reads the outline. “You might be in for a wild experience.”

Check out the whole Fortnite: Combat Royale Season five patch notes beneath.

Combat Royale

Guns and Pieces

  • Shotguns will now point out what number of pellets hit, visual throughout the reticle.
  • Adjusted shotgun unfold patterns to be in keeping with no random variation.
  • Heavy Shotgun now fires 10 pellets slightly than five.
    • Most injury for the Heavy Shotgun stays unchanged.
  • After firing a shotgun, any other shotgun can’t be fired for an overly few minutes.
  • Decreased Looking Rifle goal lend a hand when focused on to compare that of alternative Sniper Rifles with projectile bullets.
  • Modified the wear and tear drop-off profile for the Suppressed SMG to be the similar as different SMGs.
    • Fall off begins at 24 meters from 28 meters.
    • Harm lowered to 80% at 35 meters from 85% at 47.five meters.
    • Harm lowered to 65% at 50+ meters from 75% at 70+ meters.

Gameplay

  • All Terrain Kart (ATK)
    • The brand new All Terrain Kart (ATK) has room for all of your squad.
    • Get a velocity spice up after drifting.
    • The roof acts as a jump pad.
    • Paintings in combination as rear passengers to jump over stumbling blocks with the All Terrain Kart (ATK). Lean again and unlock on the similar time for the next soar.
      • Lean again through preserving S on keyboards or preserving again at the thumbstick for controllers.
  • Map Up to date
    • New Biome: Wasteland
    • New Location: Paradise Fingers
    • New Location: Lazy Hyperlinks
    • A couple of unnamed POIs have additionally gave the impression around the island.
  • The middle of Hurricane circles 7, eight, and nine can now shift in random instructions (as a substitute of merely shrinking). Because the typhoon closes in, it’s going to transfer & shrink to the brand new location.
  • Beginning in Season five, revolutionary demanding situations will not be limited to a unmarried season. You’ll be able to now entire revolutionary demanding situations at your personal tempo.
  • Modern demanding situations at the moment are finished through obtaining a hard and fast quantity of XP and is not dependant in your season degree.
  • Gyro/movement controls were added to the Nintendo Transfer. Alter those choices within the Settings menu.
  • Weekly demanding situations at the moment are cut up into two sections, loose and Combat Go. The primary Three demanding situations shall be to be had free of charge whilst the final four are simplest to be had for those who personal the Combat Go. The brink to unencumber the weekly problem praise will stay at four.
  • Down However Now not Out gamers now have smaller collision. In the past their collision used to be on the status peak which blocked DBNO gamers from crawling below doorways and blocked construction collision in some circumstances.
    • Avid gamers that had been crouching when knocked Down However Now not Out shall be returned to a crouching state upon revival.
  • Emoting will now interrupt sprinting.
  • You presently earn XP for reviving teammates in 50v50 and Groups of 20 LTMs as much as 3 times consistent with event (30XP, 10XP, 10XP).
  • Weapon reticle will now fade quite when reloading, out of ammo, or converting guns.
  • The participant digital camera can now see out of the water when strolling in lakes.

Malicious program Fixes

  • Release Pads and Comfy Campfires now ruin overlapping small gadgets when positioned.
  • Decreased cause quantity for ground Harm Lure to higher event visuals and save you triggering when status on ledges above.
  • Provide Llamas now fall to the bottom if the article they had been status on is destroyed.
  • Autorun will not cancel for those who let move of the stick and it quite flicks backward whilst the use of a gamepad.
  • Mounted factor the place Autorun might be energetic whilst the use of a Buying groceries Cart.
  • The primary Hurricane circle will now constantly do 1 injury.
  • Avid gamers will not get caught in a doorway in the event that they had been status in it when the door closed.
  • Mounted a subject matter that averted some weapon animations from taking part in.
  • Autorun can not be activated whilst strolling backward.
  • Textures will now constantly seem as it should be whilst in Edit Mode.
  • Mounted a crash that would happen when logging out.

Efficiency

  • Stepped forward efficiency of Buying groceries Carts on each the sport consumer and server.

Audio

  • Added distinctive ambient audio to the brand new desolate tract biome. Extra distinctive ambient audio for the map shall be coming in long term updates!
  • Decreased the quantity of the Combat Go Problem luck sound.
  • UI audio has been redesigned, all button and interface sounds up to date.

Malicious program Fixes

  • Twin Pistol hearth sound will not get bring to an end for those who transfer guns in an instant after firing.
  • The True Love emotes audio will not overlap with itself if a couple of gamers use it close to every different.
  • The funky digital observe to the Dance Strikes emote on Cell/Transfer platforms has been re-enabled.

UI

  • We now permit customers to permit the similar sound visualizer on all platforms that had been created for cellular – on the other hand, whilst the visualizer is enabled, audible sound results shall be muted. Cell platforms are unaffected through this variation and can retain sound results and the visualizer. You’ll be able to to find this new choice below the Accessibility tab within the settings.
  • Streamer mode not simply says “Participant###”, as a substitute it now makes use of the participant’s beauty persona as their show title “Personality[###]”. So as a substitute of “Eradicated Participant100” you might even see, “Eradicated Rust Lord[100].” Any individual getting rid of any individual in streamer mode will now see Streamer[###].
  • Added additional audio and visible fanfare to the Victory Royale finish of event series.
  • The “Discussion Audio”, “World Chat”, and “Auto Equip Higher Guns” choices were got rid of as they have got no serve as in Combat Royale.
  • Zooming out and in at the map is now two times as rapid with the controller.
  • The “Play Once more” button will now permit gamers to preview pickaxe visible and sound results within the Merchandise Store, Combat Go, and Locker.
  • New sooner animation for showing XP assets were added to the top of event stats display.

Malicious program Fixes

  • Map markers will now re-appear if got rid of and added again to the very same location.
  • Finish of event stats now seems as it should be on all platforms of their proper numeric layout.
  • Key bindings for weapon and construction sections within the HUD at the moment are displayed correctly.
  • A typo used to be got rid of from the object description for the Victory Lap harvesting device.
  • Controller enter will not fail when on the Major Menu.
  • Mounted an inconsistency within the UI that used to be displayed when striking a lure in some circumstances.
  • “Distance Traveled” is now reported as it should be within the Fit Stats display.

Artwork and Animation

Malicious program Fixes

  • Revive animations are not skipped if the participant used to be reloading when downed.
  • Results now seem correctly when leaping with the Pot of Gold Harvesting Device.
  • Avoided sprays from affecting props utilized in emotes (e.g., the basketball from Baller).

Replay Gadget

  • “Digital camera sort” is now localized within the view settings header.

Malicious program Fixes

  • Gamepads will not regularly rumble when a replay is paused.
  • The Major Menu will not change into unresponsive if the Buddies Checklist is opened whilst a replay is paused.
  • Nameplates not block enter on digital camera settings.
  • Nameplates not disappear if the digital camera is without delay above a participant.
  • The ground portion of the nameplate will not change into bring to an end.
  • Nameplates on PS4 will now display crew quantity & weapon.
  • Weapon animations will now play in replays after scrubbing the timeline.
  • Timeline markers not disappear on stored replays on PS4 and Xbox One.
  • Buying groceries Cart visible and audio results will not ruin in replays.
  • The “Revive” and “Power” advised will not persist in replays if a participant used to be eradicated whilst being revived or close to a Buying groceries Cart.

Cell

  • Autofire has been added as an choice on cellular platforms. Enabling this reasons the participant’s weapon to mechanically hearth when the reticle is over an enemy this is inside of vary.
  • Avid gamers shall be given the choice to make a choice their most well-liked hearth mode after launching. All gamers can trade their most well-liked hearth mode through navigating to Choices, Customized HUD Structure, then opting for the ‘Make a selection Fireplace Mode’ choice and confirming their variety.
    • Faucet-to-fire.
    • A devoted hearth button.
    • Autofire.

Malicious program Fixes

  • The Thermal Scoped AR now has the right kind visible results on all gadgets.
  • Car passengers can now detonate Far flung Explosives.
  • Getting into construct mode whilst preserving the “hearth” button will not adversely impact your skill to construct someday.
  • Well being and Defend numbers will not be displayed as your personal whilst spectating.

For the ones all in favour of seeing what is modified in Save The Worl , this is the patch notes for that mode:

Save The Global

Normal

  • Blockbuster is over and the Highway Go back and forth match starts! Blockbuster tickets were transformed to 1 Blockbuster Llama for each increment of 500, rounding as much as one further Llama for any leftover tickets below 500.
  • Up to date Chronic Weekly Retailer to provide RE-PERKs, Unusual PERK-Americaand Uncommon PERK-UPs.
  • Beginning July 17, Save the Global shall be on sale on Xbox, PS4, and PC for a restricted time. Tremendous Deluxe and Restricted Founders packs will go back at some stage in the sale.
    • Buddies codes from Founders packs were got rid of and exchanged for Mythical Troll Stash Llama Tokens.
    • All current founders will obtain tokens according to their founders degree in five.zero as a thanks for being with us.

Missions and Methods

  • Problem the Horde is again!
    • Problem the Horde involves the desolate tract! This map specializes in a tighter revel in, with much less operating from base to base between waves, and extra time to concentrate on your construct and item-crafting.
    • Problem the Horde introduces new Hurricane conduct. Beat again waves of enemies because the typhoon closes in.
      • Avid gamers take injury whilst within the Hurricane.
      • Hurricane resets each wave.
    • Problem the Horde missions now change into unlocked primarily based upon your Hurricane Defend Protection development or your Horde Quest development within the Marketing campaign. Which means gamers who’re lately taking part in in Wire Peaks can be expecting all the Problem the Horde map to be unlocked. On the other hand, particular person demanding situations inside of a Horde challenge will have to nonetheless be unlocked so as.
    • Decreased the entire selection of Problem the Horde missions to be had at the map from 16 to nine.
    • Set the entire selection of demanding situations to five for each Horde challenge. In the past, the selection of demanding situations numerous from as little as Three, to as prime as eight.
    • Decreased the selection of waves consistent with Horde problem from 10 to eight.
    • Decreased the utmost time of a wave from 6 mins to four mins.
    • Enemy loot drops and merchandise caches were disabled for Problem the Horde.
    • Problem the Horde resourcing has been tweaked:
      • Problem the Horde missions now grant a starter, first tier, unusual Attack Rifle and Sword to assist gamers hit the bottom operating in early Horde missions.
      • The preliminary ammunition grant has been higher to compare the higher problem of the primary Horde challenge.
      • Development fabrics, ammunition, and crafting fabrics granted to gamers consistent with ability tree improve were lowered all through the Horde Ability Tree.
    • Problem the Horde Challenge Indicators are to be had:
      • Award Highway Go back and forth Tickets used to buy Highway Go back and forth Match Llamas.
      • Award Horde Ability Issues used to buy nodes within the Horde Ability Tree.
      • Quota: 10 consistent with day.
    • Horde Development quests seem below the Match: Highway Go back and forth quest magazine class and award the next:
      • Highway Go back and forth Tickets.
      • V-bucks
      • PERK currencies.
      • A number of Epic and Mythical Wild West Heroes.
      • Horde Unique Banners.
    • Repeatable quests for finishing Horde content material award a number of Hero XP, Schematic XP, or Survivor XP.
    • Perk Recombobulator fabrics at the moment are disbursed in Problem the Horde. Play Horde missions to earn RE-PERK! or PERK-UP! in higher amounts than present in Marketing campaign missions.
    • Energetic Mutant Hurricane Challenge Indicators were grew to become on.
    • Elemental Challenge Indicators are to be had as neatly.
  • Highway Go back and forth Match Llama is now to be had. Prices 500 Highway Go back and forth Tickets consistent with Llama. Promises a minimum of one Epic or higher restricted time Flintlock weapon or Western Hero!
  • Larger the next Challenge Alert rewards:
    • FIRE-UP, AMP-UP, FROST-UP: Larger through 100%.
    • RE-PERK: Larger through 50%.
    • PERK-UP: Larger through 30-33%.
  • Enabled RE-PERK and PERK-UP to drop in Hurricane Challenge rewards.

Heroes

  • Talent Rebalance!
    • We’ve adjusted the whole steadiness of ways robust we think skills to be on the subject of weapons, traps, and different injury/application assets. Moreover, we’ve higher the power of therapeutic Perks. Because of this, we’ve made the next changes:
  • Soldier
    • Survivalist
      • Base heal higher from Three to five.
    • Warcry
      • Larger injury multiplier from 30% to 45%.
      • Decreased ranged assault velocity multiplier from 40% to 30%.
      • Larger melee assault velocity multiplier from 16% to 20%.
    • Combatant’s Would possibly
      • Larger Warcry power price aid from 15 to 20.
    • Combat or Flight
      • Combat or Flight now provides a 10% motion velocity buff.
    • Shockwave
      • Larger base injury from 75 to 91.
      • Lowered cooldown from 30 to 25 seconds.
    • Energy Affect
      • Larger radius multiplier from 38% to 50%.
    • Surprise & Awe
      • Larger gradual from 30% to 50%.
    • Lefty and Righty
      • Decreased cooldown from 150 to 100 seconds.
    • Bang & Pow
      • Larger base injury from 16 to 20.
    • Corrosive Clips
      • Larger base injury from 83 to 120.
    • Goin’ Commando
      • Cooldown lowered from 150 to 100 seconds.
    • Ain’t Carried out But
      • Larger length extension from 2 to five seconds.
    • Simple Operation
      • Larger power price aid from 15 to 20 stamina.
  • Ninja
    • Smoke Bomb
      • Decreased base cooldown from 60 to 45 seconds.
    • Medicinal Fumes
      • Larger base heal from Three to 19.
    • Up In Smoke
      • Larger motion velocity bonus from 30% to 50%.
    • Tail of the Dragon
      • Larger injury consistent with tick from 10 to 12.
    • Throwing Stars
      • Larger base projectile velocity through 70%.
      • Larger base injury from 35 to 52.
    • Poison Stars
      • Now ticks each 1s to compare different affliction assets, and changed injury accordingly.
    • Hearty Blade
      • Base heal higher from 12 to 30.
    • Hearty Moves
      • Base heal higher from 10 to 24.
  • Outlander
    • Section Shift:
      • Section Shift is a capability intended for fast motion. The next changes are meant to assist it change into extra aggressive with the opposite motion skills that still deal injury.
        • Larger shuttle distance from 1.5625 tiles to one.75 tiles.
        • Lowered price from 20 to 10 stamina.
        • Lowered cooldown from 15 to eight seconds.
        • Larger fees from 2 to three.
        • Now provides 30% movespeed for three seconds.
    • Section Ahead
      • Larger distance traveled from 1.75 tiles to two.five tiles.
    • Phased and At a loss for words
      • Build up amount of extra fees from 1 to two.
    • Phased Out
      • Adjusted cooldown aid from five to three to correspond to new base cooldown.
    • Section Defend
      • Adjusted length from four to two to correspond to the brand new base cooldown.
    • Section Runner
      • Now will increase the bonus movespeed from Section Shift to 50%.
    • T.E.D.D.Y.
      • Larger base injury from 10 to 16 consistent with shot.
      • Decreased price from 50 to 30 stamina.
    • Endure Stare
      • Larger base injury from 22 to 26.
    • Overbearing
      • Larger bonus vary from 2 tile to four tiles.
    • Surprise Tower:
      • Surprise Tower must be a useful tool for removing teams of vulnerable Husks, nevertheless it does not slightly get the activity carried out. To deal with this now we have given Surprise Tower extra injury and a miles shorter cooldown. The length is a bit of shorter however you are able to forged it extra ceaselessly. We’ve additionally lowered the stun length quite with a view to make room for the opposite enhancements.
        • Decreased cooldown from 60 to 20 seconds.
        • Decreased price from 50 to 30 stamina.
        • Larger base injury from nine to 12.
        • Decreased stun length from 1 to .75 seconds.
        • Decreased length from 6 to three seconds.
    • Electroshock
      • Larger have an effect on bonus from 133% to 160%.
    • Capacitor
      • Adjusted length building up from 2 to one 2d to correlate to new length.
    • Supercapacitor
      • Adjusted length building up from 2 to one 2d to correlate to new length.
    • Surprising Embody
      • Adjusted length building up from Three to two seconds to correlate to new length.
    • Static Grasp
      • Larger Harm Over Time injury share to 110% from 50%.
      • Lowered Harm Over Time length from 6 to three seconds.
    • Anti-Subject material Rate:
      • We discovered that Anti-Subject material Rate’s useful resource collecting injury used to be being hyped up. Because of this, we’ve higher the bottom whilst reducing its price and cooldown to make it each an efficient collecting device and a related struggle skill.
        • Larger width through 100%.
        • Larger base injury from 39 to 90.
        • Decreased cooldown from 30 to 12 seconds.
        • Decreased price from 35 to 30 stamina.
    • Strike Price
      • Adjusted price aid from 15 to 10 to correspond to the brand new base price.
    • Fist of the South Moon
      • Adjusted the cooldown aid from 13 to five to correspond to the brand new base cooldown.
    • Structural Strike
      • Adjusted the cooldown aid from 7 to three seconds and the fee aid from 7 to five to correspond to the brand new base cooldown and price.
    • Kinetic Punch (Non-Enhance Variant)
      • Larger the knockback power to knockback huge enemies.
    • Rate Fist
      • Moved from a Three-star perk to a 2-star perk.
      • Adjusted the p.c injury building up from a max 200% to a max 150% to correspond to the brand new base injury.
        • Ensuing max base injury higher from 117 to 225 with default base injury taken into consideration.
    • Iron Knuckles
      • Got rid of vulnerability utility.
      • Adjusted the p.c injury building up from 500% to 150% to correspond to the brand new base injury.
        • Tooltip has been up to date to mend deceptive wording.
          • The former tooltip implied that the wear and tear used to be higher BY 500% slightly than TO 500%.
          • The brand new tooltip continues to make use of “higher through”, on the other hand, this price is now proper in that it will increase the bottom injury through 150% (250% of base injury).
          • When mixed with the default base injury building up the ensuing base injury is higher from 195 to 225.
          • This Perk has had an efficient building up of wear according to its prior model.
  • Constructor
    • Bull Rush
      • Larger base injury from 60 to 156.
      • Decreased cooldown from 30 to 15.
      • Decreased price from 30 to 20.
      • Larger protect collision width through 43%.
    • China Store
      • Larger base environmental injury from 282 to 688.
    • Bull Overwhelm
      • Larger injury from 45% to 55%.
    • Lengthy Rush
      • New Capability added: On the finish of Bull Rush, motion velocity is higher through 30% for 10 seconds.
    • Rebellion Defend
      • New Capability added: Whilst charging, the constructor will take 60% much less injury.
        • Earlier Rebellion Defend capability has been got rid of.
    • Plasma Pulse
      • Base injury higher from 14 to 18.
      • Lowered lifespan from 10 seconds to six seconds.
    • Plasma Pulse Blast
      • Base injury higher from 125 to 145.
    • IFF Coding
      • Larger protect regen from 15% to 20% of protect.
    • Base M.D.
      • Larger well being regen from 2% to four% of extreme well being.
    • Decoy
      • Hitbox lowered to compare decoy type.
      • Lowered cooldown from 45 to 30.
    • Grease The Wheel
      • Lowered cooldown aid from 15 to 10.
    • Kinetic Overload
      • Base injury higher from 50 to 140.
      • Got rid of cooldown.
    • Great and Gradual
      • Larger Gradual from 30% to 40%.
    • Hearty Blows
      • Base heal higher from 12 to 49.
  • Wild West Heroes were added to the Highway Go back and forth Match Llama!
    • Soldier – New Subclass ‘First Shot’ that includes New Personality Rio.
      • Description: Reloads to get a big preliminary hit of wear then follows up with prime hearth fee burst.
      • New Perks
        • Locked and Reloaded: After reloading, fee of fireside is higher through 25% for five seconds.
        • Padlocked and Reloaded: Will increase the velocity of fireside from Locked and Reloaded to 50%.
        • First Attack: The primary bullet fired after reloading an attack rifle seriously hits enemies. Got rid of on weapon transfer.
      • New Tactical Perk:
        • Practiced In Fight (Tactical Variant).
    • Ninja – New Subclass ‘Explosive Murderer’ that includes Ken.
      • Description: Sword targeted Ninja that stacks up Assassination to discharge an power blast and makes use of Smoke Bomb to stay stacks up.
      • New Perks:
        • Assassination Juice: Smoke Bomb now generates a stack of Assassination each 2d when the Ninja is within the affected space.
        • Unending Smoke: Will increase the radius of Smoke Bomb through 45%.
        • Assassination Discharge: When Assassination reaches five stacks it’s going to cause an explosion, dealing power injury in a nil.five tile radius. After the explosion, all Assassination stacks are got rid of.
      • New Tactical Perk:
        • Assassination (Tactical Variant).
    • Constructor – New Subclass ‘Antique-Tech’ that includes Penny.
      • Description: Constructor that makes use of plasma pulse to create plasma bomb zones.
      • New Perks:
        • Supercharged Plasma: Will increase the wear and tear radius of Plasma Pulse’s mini balls through 60%.
        • Malfunction: Plasma Pulse now spawns eight plasma balls that deal 550% extra injury. The plasma balls shall be spawned abruptly and explode after 10 seconds if no longer prompted.
    • Outlander – New Subclass ‘Wild Fragment’ that includes Deadeye.
      • Description: Cell Outlander that gathers huge quantities of Fragments to regularly position empowered T.E.D.D.Y.s.
      • New Perks:
        • Glance What I Discovered: Get started missions with Three Rate Fragments.
        • Load Bearing: T.E.D.D.Y.’s injury is higher through 50% if positioned with a Fragment.
        • Double Down: 50% probability to seek out an extra Rate Fragment when amassing a Fragment.

Malicious program Fixes

  • Mounted a subject matter with Surprise Tower that led to it to fireplace 1 shot lower than meant.
  • Mounted a subject matter which used to be inflicting Surprise Tower not to scale Affect correctly.
  • Section Shift tooltip now presentations max fees.

Guns and Pieces

  • Walloper Hammer added to the Match Retailer:
    • A hammer that delivers a hefty punch with gradual, extensive swings.
    • Jump Assault: Heavy assault that jumps to the centered foe and damages and knocks down close by enemies.
  • Added the Flintlock guns set, to be had in Highway Go back and forth Llamas:
    • Ol’ Betsy: Correct, prime powered sniper rifle with a unmarried spherical consistent with mag and a hefty kick.
    • Duelist: Gradual-firing revolver with an impressive kick that offers heavy headshot injury and knocks again objectives.
    • Dragoon: Heavy, quick vary shotgun that damages and knocks again enemies in a cone.
    • Fishing Hook: Gradual, heavy scythe with a large swing and Whirlwind Assault.
    • Sir Hootie: Gradual, heavy membership with huge knockback attainable and House Run assault.
  • Adrenaline Rush
    • Heal higher from 180 to 215.
  • Air Strike
    • Cooldown lowered from 300 to 215.
  • Hover Turret
    • Decreased Hover Turret base fee of fireside from 6/s to four/s, and the upgraded fee of fireside from 10/s to six/s.
    • Hover Turret pictures now deal power injury and not deal have an effect on injury.
    • Larger the bottom injury of Hover Turret explosion from 114 to 162.
  • Proximity Mine
    • Harm higher from 225 to 230.
    • Decreased recharge time from 240 to 200s.

Malicious program Fixes

  • Guns now as it should be holster when participant is downed.
  • Mounted a subject matter that led to the Clinger to hold within the air on destroyed Anomaly Shards.
  • Mounted a subject matter the place the Shadowshard Krypton Sword had the mistaken stats.
  • Mounted explosion radius for all tiers of proximity mine, those at the moment are set as it should be to one tile, 1.25 tiles, and 1.five tiles.

Gameplay

  • Larger the effectiveness of Power Harm towards Elemental Husks from 67% to 75%.
  • Larger base run velocity from 365 to 410. Dash velocity is unchanged.
  • Avid gamers can now transfer whilst downed.
  • Adjusted visuals of the downed state to make stronger readability.
  • Trololo and Revenge of the Trolls quests now simplest require whacking 1 troll to finish.
  • The next repeatable quests are to be had and award PERK currencies:
    • Threat within the Mist
    • Set the Global on Fireplace
    • Forces of Nature
    • A Watery Grave
  • Killer Storms repeatable quest is to be had and awards Gold.

UI

  • Loot Llamas at the moment are not mechanically opened when going to the loot tab. Both urgent the Llama rely button or backside bar enter will let you open Llamas within the stock. Llamas bought at the loot display will nonetheless mechanically open.

Malicious program Fixes

  • T.E.D.D.Y has had his voice module upgraded and can now as it should be pronounce Fortnite when examining participant experiences.
  • Avid gamers will now see a message if they’re banned whilst in-match.
  • The Rejoin window now auto-closes when a participant is banned.
  • Contemporary Avid gamers who you simplest have interaction with in the primary menus now display within the Record Participant listing.
  • Day-to-day main points panel now updates when the search is deserted.
  • Mounted controller enter for the Defender Submit lure.
  • Mounted problems with switching construction varieties temporarily that would purpose gamers to position the mistaken construction sort, particularly below dangerous latency stipulations.
  • Builder Professional keep watch over scheme will not position the mistaken construction because of gamers below urgent and preserving a construction sort that’s other than what they’d decided on ahead of.
    • Those fixes in truth impact how switching guns and construction varieties paintings below prime latency around the board, in order that they must make stronger that really feel for any keep watch over scheme (together with mouse and keyboard).
  • Builder Professional controller scheme now as it should be selects tracks when urgent the Lure Picker whilst no longer taking a look at any construction, and it’s going to additionally position the tracks correctly when urgent X / Sq..
  • Mounted Improve popup menu enter briefly breaking if used after controller is disconnected.
  • Mounted gamepad joystick icon showing when just a unmarried tab merchandise exists within the Sources menu.

Artwork and Animation

  • Hurricane visible results at the participant not seem when downed.
  • Got rid of crimson trails from revive visible results.
  • Goin’ Commando’s equip digital camera animation has been advanced.
  • The barrel of Goin’ Commando’s minigun now glows when firing.
  • New equip visible results were added to Goin’ Commando.
  • Got rid of firework visible results from the grenade launcher.
  • Hats and Backpacks had been added to Heroes which can be within the Stars and Stripes set.

Malicious program Fixes

  • Enemies highlighted through the Neon Sniper Rifle at the moment are restricted to these enemies inside of vary of the bullet.
    • Please be aware at excessive distances have an effect on results might not be visual whilst scoped in.
  • Adjusted HDR Depth of the Neon Guns down 20% to stay bloom issues from going on in positive ranges.
  • Mounted a subject matter that led to Lobber’s Head Flames to blink off and on in medium high quality settings.

Audio

  • Audio combine replace: Weapon volumes were higher and ambient quantity quite reduced.
  • UI audio has been redesigned, all buttons and interface sounds up to date.
  • Plasma Pulse perk sounds up to date
  • Smoke Bomb sounds up to date
  • Goin’ Commando’s sounds were up to date together with distinctive sounds for Boomstick!
    • Together with:
      • Wind Up
      • Wind Down
      • Firing
      • Firing Forestall
      • Equip

Malicious program Fixes

  • Mounted a subject matter with T.E.D.D.Y’s laser beam sound quantity and attenuation.
  • Mounted a subject matter the place See-bot release audio quantity used to be too loud.

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