EA has expanded testing for its Project Atlas cloud-based game streaming service, namely by rolling it out\u00a0to a handful of EA Origin account holders earlier this week.\n\nThe trial is set to last two weeks, and is letting testers at FIFA 19, Titanfall 2, Need for Speed Rivals, and Unravel with the goal of gathering additional data on how those titles perform in the less-than-ideal situations actual use of a cloud-based streaming service brings.\n\nCTO Ken Moss also notes in a Medium post that EA opted for a handful of quite different titles during the test to see how different types of games function while being streamed in those imperfect, real-world conditions.\n\n\u201cJust as subscriptions can be an incredibly strong proposition for players to access great content with minimal friction, when combined with cloud streaming we can make it even more compelling to jump into new games and connect with new communities,\u201d says Moss.\n\nAnother piece of notable news from this closed trial is that EA is working on setting up cross-platform support for some elements of Project Atlas. The word console is conspicuously missing from any mentions of cross-platform play or progression, but Moss notes that the trial will let players on the cloud-based Project Atlas platform \u201cengage with the live PC environment on Origin\u201d and progression made in the Atlas trial will be accessible on PC after things wrap up as well.\n\nTests like this are the next evolution of the cloud-powered Project Atlas project EA pitched to developers way back in 2018. Now, cloud-based streaming has become more of a crowded field, with major players like Google throwing their hats into the ring alongside video game companies like EA and Microsoft.\n\n\u201cThe bottom line is this. Cloud gaming\u00a0is\u00a0coming. It\u2019s no longer a question of if, but\u00a0when,\u201d writes Moss. \u201cIt\u2019s still really early days but we\u2019re excited to take this next step in our learning, and it\u2019s great to be able to do it with some of you in our community. This is about enhancing the quality of our games and services for a cloud powered future."